![]() All enemy units within a one-tile radius of a space within five tiles of the user are taken out of Guard Stance.The affected unit is immune to Fear and Mind Control.A friendly unit within one tile of the user cannot have their Willpower reduced for the rest of the battle.Success is determined by each target's Elemental Resistance.All enemy units in a one-tile radius of a space within four tiles of the user have a chance to become Rooted (unable to move).A friendly unit within one tile of the user regains thirty Health at the start of its turn for the rest of the battle.A friendly unit within one tile of the user increases their Elemental Resistance by one hundred percentage points.A friendly unit within one tile of the user increases their Physical Resistance by fifty percentage points.Restores four Focus to a friendly unit within one tile of the user.Teleports the user to an empty space within four tiles of their current position.The affected unit's attacks deal Death Damage instead of their normal damage type.A friendly unit within one tile of the user has a chance to inflict Poisoned with all their attacks.Only affects Undead and Fantastic units.Deals 28 White Damage to all units (friend or foe) within a one-tile radius of a space within four tiles of the user.Doubles the maximum and current Health of an allied unit within one tile of the user.Summons a unit of Lesser Fire Golems on an empty space within three tiles of the user.Summons a unit of Ghouls from a corpse within three tiles of the user. ![]() The affected unit's missile attacks do not suffer penalties for firing at long range.An allied unit within one tile of the user increases the range of their missile attacks by three tiles.Deals 28 Elemental Damage to each enemy in a line three tiles in front of the user.
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